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Digital Lighthouse partner of the project "BARI MATERA 5G"

Last Updated: 25 May 2018
Created: 25 May 2018


Today, in Matera and Bari, the experimentation about Digital Tourism & Virtual Reality has started , set up for the Bari Matera 5G Project, where Digital Lighthouse and Geocart companies took part as partners.
Bari Matera 5G is the project with which TIM, Fastweb and Huawei won the tender of the MISE for testing the new 5G technology in two cities with the collaboration of partners of excellence, including, precisely, the two companies from Basilicata.
The application of Turismo Digitale & Virtual Reality realized involves the virtual visit of some cave churches of Matera in a multiplayer context that, thanks to 5G network, allows you to "live" some of the main tourist attractions of the city through an immersive solution where participants of the two cities are united in a single virtual visit.
The solution offers the possibility to move freely in the foreseen areas, get close to the walls or objects available and manipulate them, thanks to the use of Virtual Reality viewers. The experience has been activated simultaneously in the two cities of Matera and Bari, through interactive ways that allow the visitor to meet and interact with other visitors physically located in places physically distant from the one in which it is located, as well as listen and follow the directions given by a real tour guide of the city.
With this experimentation, In which the two companies of Geocart Group participated, providing technologies and know-how in the sectors of remote sensing, computer graphics and augmented virtual reality, a further step is taken in the context of activities aimed at enhancement of cultural heritage and experimentation with an innovative tourism concept.
Specifically, It's possible to take a digital tour of some cave churches in Matera, in particular the Church of S. Nicola dei Greci, the site "Cripta del Peccato Originale", the Church of "S. Maria degli Angeli" and the Church of "Madonna delle Virtù".
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Digital Lighthouse partner of the first UNESCO ITALIAN YOUTH FORUM

Last Updated: 20 February 2018
Created: 19 February 2018


Digital Lighthouse will participate, as a partner of the initiative, to the first UNESCO ITALIAN YOUTH FORUM, the first international forum of young Italians entirely dedicated to the great themes of UNESCO, scheduled in Matera from the 23rd to the 25th of February 2018.
The collaboration at the event is part of the activities and projects envisaged in the partnership agreement signed with the Youth Committee of the National Commission for UNESCO last 11 July in order to start a synergy aimed at promoting and enhancing the national cultural, historical, artistic and environmental heritage beginning from the development, by Digital Lighthouse, a virtual reality videogame set in the city of Matera.
During the forum, the CEO of Digital Lighthouse Davide Colangelo will present, in a workshop scheduled on 24 February at 3:00 pm, objectives and first results achieved by the project on the videogame set in Matera, including a historical-scientific publication (to which a specific session will be dedicated) on the city of the Sassi and the official video of the UNESCO ITALIAN YOUTH FORUM 2018.
The workshop is one of the many initiatives that will involve the protagonists of the event, young people aged 18 to 35 who will exchange ideas, stimulating discussions and immersing themselves in the various UNESCO themes with the objective of aiming at the enhancement, development and transmission of Italian cultural heritage.
To attend the forum it is necessary a registration, by February 16th, at this link.
To see the full program of the initiative click here.
Watch the spot of the event, produced by Digital Lighthouse.
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Saint Lawrence night on the “bridge to the moon”: extraordinary tibetan bridges night opening

Last Updated: 19 February 2018
Created: 03 August 2017


On August 10 from 9 p.m. at Sasso di Castaldain the province of Potenza, Digital Lighthouse with the support of Red Bull Energy Drink will transform the dream of getting the most impressive experience on St. Lawrence night into reality: dangling in the air, being immersed in the pristine nature and among falling stars, on the most spectacular Tibetan bridge in Italy. That night will become a thrilling adventure along the sky path of the record bay of the Bridge to the Moon, which is 300 meters long, 120 meters from the ground. The walk on the Bridge to the Moon, on St. Lawrence night, will lead to an astronomical observatory set up for the occasion on the fascinating glass skywalk anchored to the rocks of the village of Sasso di Castalda. The Bridge to the Moon, named so as a tribute to NASA engineer Rocco Petrone, whose origins are precisely from Sasso di Castalda, who led the first man on the Moon with Apollo 11 mission and served as director of launch operations at Kennedy Space Center and of the entire Apollo Program, will host the music of the exclusive Volvo Sugga, the Red Bull mobile vehicle that will transform the terraces of the village into an ethereal lounge bar under a starry sky. The event, made possible by the far-sightedness of the municipal administration of Sasso di Castalda, who believed in the realization of the new macro-attraction of the Basilicata region, will be filmed entirely by a television crew.
Watch the video that presents the event.
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Cultural Heritage Enhancement: Digital Lighthouse and UNESCO Youth Committee sign a collaboration agreement in Matera

Last Updated: 07 July 2017
Created: 07 July 2017


On Tuesday, July 11, at 12.30 p.m., at the Mandela Room of the Town Hall of Matera city, an important collaboration agreement will be signed between the Youth Committee of the National Commission for UNESCO and Digital Lighthouse. The agreement provides for a partnership aimed at promoting and enhancing the national cultural, historical, artistic and environmental heritage, beginning with the development by Digital Lighthouse of a videogame set in the city of Matera, the European Capital of Culture 2019. The videogame, intended for commercialization and mass distribution, will be made using patented methodologies for scenarios and settings reconstruction and will allow gamers to enjoy an original and engaging gaming experience through the use of Virtual Reality. An innovative way, from the perspective of New Entertainment, to discover the beauty of the old town and the so-called "Sassi di Matera", that have been declared World Heritage Site in 1993 by UNESCO. The support of Digital Lighthouse for the activities and projects of UNESCO Youth Committee will be achieved through the realization of a promotional video of the first "UNESCO Italian Youth Forum" scheduled in the city of the "Sassi" in March 2018. The partnership confirms the willingness of the parties to pursue a synergy aimed at enhancing and promoting the cultural heritage of the national territory, and in particular of a defined number of Italian UNESCO sites, in line with the UNESCO Youth Committee's mission and with the technological and informative strong vocation which characterizes Digital Lighthouse multimedia solutions for the Cultural Heritage sector. The signature of the agreement will take place on the day of presentation of the Forum, in the presence of the President of the UNESCO Youth Committee Paolo Petrocelli, the Directos of the Fondazione Matera-Basilicata 2019 Paolo Verri, the CEO of Digital Lighthouse Davide Colangelo, the representatives of the Regions of Basilicata, Apulia and Campania and of the Municipality of Matera.
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Virtual Reality Effects: The first Specialized Training Course on VRX is on the way

Last Updated: 14 June 2017
Created: 10 May 2017


The Digital Lighthouse Studios are hosting the exclusive Specialized Training Course on “Virtual Reality Effects (VRX): Techniques and Technologies for Digital 3D”, the first training course for refinement and specialization in digital 3D acquisition and reproduction of landscapes, sceneries, objects and architectures, for Cinema, Cultural Heritage and Video Games. The company, always at the forefront of technological innovation for the Entertainment & Media sector, offers its own operating model that combines VR (Virtual Reality) and VFX (Visual Effects). This model is based on a state-of-the-art creative and productive process, in which geomatics, computer graphics, animations, visual effects, shooting, post production, immersive experiences, and therefore cinema, cultural heritage, video games and entertainment blend together, giving rise to Virtual Reality Effects. Reserved for professionals in the sector selected directly by the Company, the course will be opened to external participants from the next edition.
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